This character was created for the RenderHub Character Design Contest. My goal for the project was to use some of the features in Blender I haven't been able to use yet. Which was an in-depth look at the texture shading system, procedural mapping, hair and fur simulator as well at the cloth simulator. Lastly sculpting... She is my 1st completed sculpted character in blender I'm really happy the way she came out even though I feel like the sculpting system in Blender is still fighting me.